Redeem codes before touching rerolls
Start by claiming active codes so your race decision uses the full free reroll budget instead of a partial stack.
Open codesStart with codes, fix your race, craft around common materials, and farm one bottleneck at a time before pushing bosses or rare routes.
The first session should reduce bad spending. Claim free rewards, choose a playable race, then farm materials that actually unlock the next upgrade.
Start by claiming active codes so your race decision uses the full free reroll budget instead of a partial stack.
Open codesHuman is only a temporary start. Stop on S tier, keep strong A tier, and do not burn every reroll chasing perfection.
Check reroll riskEarly potion value comes from reaching useful thresholds with common materials, not spending rare drops too soon.
Plan potionPick Gold or Mana Crystal first. Move into Furnace Core only after early routes feel stable.
Pick routeUse this as a simple order of operations. Each stage has one job, one practical action, and one mistake to avoid.
Goal: Claim codes, understand controls, and avoid spending rare materials.
Do this: Use code rewards, check your race, then farm a low-risk Gold loop.
Avoid: Do not commit to long farms while still on a weak race.
Goal: Get a usable race and first Magic threshold.
Do this: Farm common materials and Mana Crystal, then test early potion thresholds.
Avoid: Do not chase late materials before your clear speed is stable.
Goal: Convert materials into stronger potions, safer routes, and boss readiness.
Do this: Save Furnace Core and shard materials until they push a real upgrade.
Avoid: Do not repeat failed boss attempts without fixing the bottleneck.
Codes matter for beginners because rerolls and shards change what you can safely keep, craft, and farm.
2 Fire Shards, 2 Ice Shards, 2 Earth Shards
5 Race Rerolls
5 Race Rerolls
2 Dark Shards, 2 Light Shards
5 Race Rerolls
5 Race Rerolls
New players lose time when they reroll too long or keep the wrong race for farming. Use simple stop rules first.
Redeem codes and reroll before starting long material routes.
Stop immediately and build around it. Do not risk a chase after the best roll.
Usually keep it when rerolls are limited. Progression beats gambling.
Farm safer materials, craft a defensive potion, and delay the boss push.
A beginner potion plan should use low-value materials first, then save rare drops until they cross a stronger Magic threshold.
Early offensive spell target for starter progression.
Early earth spell target with simple material requirements.
Early ice spell target that is reachable with low-value materials.
Farm a target because it solves a problem. Beginners should avoid rotating randomly between materials, upgrades, and boss attempts.
Buying starter upgrades and testing races
Farm this before long potion routes or when you still need basic upgrades.First useful potion crafts
Use this route when you need a reliable Magic value boost for early brewing.Mid-game potion and wand progression
Start this once early routes feel stable and you need stronger potion thresholds.Shadow potion targets and boss prep
Farm Dark Shards after your race and wand setup can clear darker zones safely.Most early problems come from spending before checking the next bottleneck. These rules keep the first sessions cleaner.
This creates a false budget. Always claim active code rerolls first.
Rare materials are inefficient if your route takes too long or forces constant resets.
Check whether the material crosses a useful threshold before spending it.
Every route should lead to a clear upgrade, potion, race decision, or boss attempt.
Redeem all active codes first, then use the race tier list and reroll calculator before committing to farming routes.
Yes. Human is a starter race only. Use free code rerolls and replace it before serious farming or boss preparation.
Start with Gold and early Magic materials, then move into Mana Crystal when you are ready to craft useful starter potions.
Treat Dwarf King as a preparation check. Bring a stable race, usable potion plan, and enough farming progress that repeated attempts are not wasting time.